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Adobe Animate
Getting started
Tutorials
Remember, after you have saved your work (File > Save As), you should export your work as a .gif in order to upload your progress to Google Classroom (File > Export > Export Animated GIF...)
Tutorials
Remember, after you have saved your work (File > Save As), you should export your work as a .gif in order to upload your progress to Google Classroom (File > Export > Export Animated GIF...)
But I don't want to work in Adobe Animate; what should I do?
Creating a Comic Strip
When you go from a single panel to a sequence of panels, the choices you have to make increase exponentially. This activity will get you thinking about how to approach those choices; plus, it's fun!
Materials:
Draw a story line using as many panels as you need, one panel per Post-it note. Here is a potential story line, but you can choose to develop your own:
Take a look at the extended comic. Think about how you might change the sense of time passing by adding, subtracting, or rearranging panels. It might feel a little bloated in spots now. Does the astronaut need a long, contemplative space walk to set the scene? How does he figure out that she or he figure out that she or he is on the wrong planet, and is it a positive or negative realization? Are there funny bits in the story? How can you make them funnier? Draw at least four new panels, and remove at least two at this stage.
How many panels can you remove and still tell the whole story? How much will readers be able to understand by implication? What is the story you want to tell? Read the story again, and figure out just how much you can remove. Take those panels out, then assess it again. Can you take more out? How low can you go? At this point, the story may have changed quite a bit from its original version. If, for example, you have some funny business, how many panels can you subtract and have the joke still work? If the joke isn't part of the basic story line, can you stand to cut it?
Materials:
- Post-it, adhesive notes.
- Drawing implements of your choice.
Draw a story line using as many panels as you need, one panel per Post-it note. Here is a potential story line, but you can choose to develop your own:
- An astronaut launches her or his rocket...
- lands on the moon...
- and plants a flag.
- She or he returns home to much fanfare...
- but then realizes she or he has gone to the wrong planet.
Take a look at the extended comic. Think about how you might change the sense of time passing by adding, subtracting, or rearranging panels. It might feel a little bloated in spots now. Does the astronaut need a long, contemplative space walk to set the scene? How does he figure out that she or he figure out that she or he is on the wrong planet, and is it a positive or negative realization? Are there funny bits in the story? How can you make them funnier? Draw at least four new panels, and remove at least two at this stage.
How many panels can you remove and still tell the whole story? How much will readers be able to understand by implication? What is the story you want to tell? Read the story again, and figure out just how much you can remove. Take those panels out, then assess it again. Can you take more out? How low can you go? At this point, the story may have changed quite a bit from its original version. If, for example, you have some funny business, how many panels can you subtract and have the joke still work? If the joke isn't part of the basic story line, can you stand to cut it?